The Beginning

I created a unity project today to begin my project for an advanced inventory management system for a game. I used one of the templates, third person, so I could have a fully functioning character and movements and an environment with models I could set up for a small tutorial. 

I will look into creating a simple inventory in the next week and start to implement that into the project before changing it so that it may suit my artefact for the inventory to be able to completely change how the gameplay is and the way a player has to dress their character to suit the weapons or items they want to be able to use.

For example, I will probably look into RPG inventory systems as they are more likely to have a UI that I can alter to fit the kind of system I wish to create. An RPG would definitely be the kind of game genre that would suit the kind of inventory system I want to make.

Possible games to look into;

Dying Light 2,

Hogwarts Legacy,

Gotham Knights.


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