Week 2
I've started working on creating an inventory code using the tutorials I have mentioned but I'm still unsure of the kind of design I should use even though Dying Light 2's UI is the most suited however it isn't something I feel I can just take and alter to create its own thing and so I've been fiddling around with maybe doing a basic solid colour UI with no over the top designs and just have simple things and focus more on the coding and ensuring that everything works smoothly and without issues.
As of right now, I can just press a key to show the inventory but I cannot interact with it at the moment other than hovering over it with my mouse and there is no changes to indicate that I am doing anything to the UI other than activating it and deactiviting it.
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